Date of release : 7 November 2008
Size : 76 119 ko
Number of maps : 1
Website : here
Download link: here
Other map reviewed from the author :
SP Offensive,Leningrad,Stalingrad,Homefront: Cells
Story and Mission (take from the readme file):
The world we know is changing. The western world dives into a new era.
Boundaries are broken. New frontiers are reached.
The war on terror, chaos, and tyranny has set foot onto new grounds.
The fight is carried to our doorstep.
This is the Homefront.
Recent terror threats have pressed American authorities to increase the securitywarning to high alert. In the heart of downtown, Marines are called upon tosafeguard the citizens. Summer festivities and business conventions are underwayand some streets have been closed off for the activities.
On this hot summer evening, an innumerable group of terrorists, assembled from allaround the continent, have put to execution a never before seen large scale attack. Taken by surprise, your mission is to eliminate all terrorists and rescue pinned down colleagues and civilians throughout the downtown streets.
After several preview releases for CODUO and COD2 (Leningrad and Stalingrad) the 'brothers team' started to build some mission for COD4. The first one (Homefront: Cells) could be considered as a learning experience and despites it's relative limited developement and gameplay, it was an honest enjoyable experience. I was so waiting for it's sequel that came out already 5 months ago but for which i didn't take the time till yesterday to play. I really didn't regret to play this one yesterday
Design and architecture may look a little repetitive according to the collection of skyscrapper and the quite linear avenue you will travel too, but this is the real approach necessary for a lot of big city arround the world. The design looks quite realistic and while you progress will add some additional route to 'alternative environment. the short indoor experience was perhaps the weekest part of this release...not enough detailed, too 'mazy' progression and the elevator that is more looking as a service lift...
There isn't a lot of thing to tell about design...it's sure repetitive and not that much detailed in general but this is what lots of city town looks like.
Gameplay is one more time the highlight of this pack by mixing in a quite professional way, short cutsceenes, voice acting and triggered events. Babycop pushed this COD4 experience to a level not enough reached before. The scripting approach as a kind of dancing lesson were the teacher lurn you to move with a certain rythm so that you totally manage to enjoy the experience that you just learn. Babycop's experience alternates heavy challenging fights, enjoyable cutscenes, and even some sniping precision objective. It's put together as a road movies and immerse you into the mission as the leading actor...you don't really pay attention to design and detail you simple rush for a tremendus experience with you squad.
In conclusion: After a first opus in the homefront serie that disapoints me a little, Babycop took the necessary time to shine with a release that cetainly gonna sound in the future as a MUST PLAY experience... Irak war is certainly not far way from this experience, hopefully it's just a game for us.
Rating : A B C D E (91%)